Augmented Reality (1993-present)

This collections includes 547 articles published between 1989 and 2025.

(stats / articles)




2025 (5)

Computing (general) / PhD Theses

2025

UX & Human Factors / IEEE Computer Graphics & Applications

2025
Design and Implementation of the Transparent, Interpretable, and Multimodal (TIM) AR Personal Assistant
IEEE Computer Graphics & Applications 2025 (1); by Erin McGowan, João Rulff, Sonia Castelo, Guande Wu, Shaoyu Chen, Roque Lopez, Bea Steers, Irán R. Román, Fábio Felix Dias, Jing Qian, Parikshit Solunke, Michael Middleton, Ryan McKendrick, Cláudio T. Silva
2025
Special Issue on Next-Generation Mixed-Reality User Experiences: Smart Guidance Systems
IEEE Computer Graphics & Applications 2025 (1); by Michele Fiorentino, Joseph L. Gabbard
2025
Augmented Reality Art Museum Mobile Guide for Enhancing User Experience
IEEE Computer Graphics & Applications 2025 (1); by Tung-Ju Hsieh, Yao-Hua Su, Lisen Lin
2025
Present and Future of Everyday-Use Augmented Reality Eyeglasses
IEEE Computer Graphics & Applications 2025 (1); by Praneeth Chakravarthula

2024 (28)

UX & Human Factors / ACM interactions

2024
Why the HCI Community Should Care About AR Journalism
ACM interactions 2024 (6); by Victoria McArthur

UX & Human Factors / IEEE Computer Graphics & Applications

2024
Understanding Collaborative Learning of Molecular Structures in AR With Eye Tracking
IEEE Computer Graphics & Applications 2024 (6); by Tobias Rau, Maurice Koch, Nelusa Pathmanathan, Tobias Isenberg, Daniel Weiskopf, Michael Sedlmair, Andreas Köhn, Kuno Kurzhals
2024
PerSiVal: On-Body AR Visualization of Biomechanical Arm Simulations
IEEE Computer Graphics & Applications 2024 (6); by Xingyao Yu, David Rosin, Johannes Kässinger, Benjamin Lee, Frank Dürr, Christian Becker, Oliver Röhrle, Michael Sedlmair
2024
Toward Indigenous Presence: A Radical Relationality Approach for Designing Mixed-Reality Indigenous Data Experiences
IEEE Computer Graphics & Applications 2024 (6); by Sean J. Dorr, James W. Rock, Vicente M. Diaz, Daniel F. Keefe
2024
Special Issue on Next-Generation Mixed-Reality User Experiences: Training, Teaching, and Learning
IEEE Computer Graphics & Applications 2024 (6); by Michele Fiorentino, Joseph L. Gabbard
2024
Panoramic Ray Tracing for Interactive Mixed Reality Rendering Based on 360° RGBD Video
IEEE Computer Graphics & Applications 2024 (1); by Jian Wu, Lili Wang

Computing (general) / PhD Theses

2024
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The impact of augmented reality for training computational thinking
PhD Theses 2024 (1); by Lázaro Vinicius de Oliveira Lima
2024
2024
Transfer-Plausible Acoustics for Augmented Reality
PhD Theses 2024 (1); by Nils Meyer-Kahlen
2024
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Situated and Semantics-Aware Mixed Reality
PhD Theses 2024 (1); by Mohamed Kari
2024
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2024

Computing (specialised) / IEEE Security & Privacy

2024
A Viewpoint on the Societal Impact of Everyday Augmented Reality and the Need for Perceptual Human Rights
IEEE Security & Privacy 2024 (1); by Joseph O'Hagan, Jan Gugenheimer, Florian Mathis, Jolie Bonner, Richard Jones, Mark McGill
2024
Securing Bystander Privacy in Mixed Reality While Protecting the User Experience
IEEE Security & Privacy 2024 (1); by Matthew Corbett, Brendan David-John, Jiacheng Shang, Y. Charlie Hu, Bo Ji

Computing (specialised) / IEEE Pervasive Computing

2024
Preference in Voice Commands and Gesture Controls With Hands-Free Augmented Reality With Novel Users
IEEE Pervasive Computing 2024 (1); by Mikko Korkiakoski, Paula Alavesa, Panos Kostakos

2023 (34)

Computing (general) / IEEE Computer

2023
Impact and Limitations of AR-Based Guidance for Assembly Workers
IEEE Computer 2023 (11); by Tobias Dreesbach, Jan Heinrich Beinke, Arne Dethloff, Fabian van Dülmen, Oliver Thomas

Computing (general) / ACM Computing Surveys

2023
Mobile Augmented Reality: User Interfaces, Frameworks, and Intelligence
ACM Computing Surveys 2023 (9); by Jacky Cao, Kit-Yung Lam, Lik-Hang Lee, Xiaoli Liu, Pan Hui, Xiang Su

Enterprise Computing / IEEE IT Professional

2023
Smart Helmet: Combining Sensors, AI, Augmented Reality, and Personal Protection to Enhance First Responders' Situational Awareness
IEEE IT Professional 2023 (6); by Anaida Fernández-García, Xabier Oregui Biain, Konstantinos Lingos, Konstantinos Konstantoudakis, Alberto Belmonte-Hernández, Izar Azpiroz Iragorri, Dimitrios Zarpalas

UX & Human Factors / IEEE Computer Graphics & Applications

2023
Sports Visualization in the Wild: The Impact of Technical Factors on User Experience in Augmented Reality Sports Spectating
IEEE Computer Graphics & Applications 2023 (6); by Wei Hong Lo, Holger Regenbrecht, Stefanie Zollmann
2023
How to Evaluate If Collaborative Augmented Reality Speaks to Its Users
IEEE Computer Graphics & Applications 2023 (5); by Bernardo Marques, Samuel S. Silva, Paulo Dias, Beatriz Sousa Santos
2023
Mobile Augmented Reality for Adding Detailed Multimedia Content to Historical Physicalizations
IEEE Computer Graphics & Applications 2023 (3); by Christopher Mossman, Faramarz F. Samavati, Katayoon Etemad, Peter Dawson
2023
Fighting Pandemics With Augmented Reality and Smart Sensing-Based Social Distancing
IEEE Computer Graphics & Applications 2023 (1); by Jacky Cao, Hassan Mehmood, Xiaoli Liu, Sasu Tarkoma, Ekaterina Gilman, Xiang Su

UX & Human Factors / IEEE Multimedia

2023
Passthrough Mixed Reality With Oculus Quest 2: A Case Study on Learning Piano
IEEE Multimedia 2023 (2); by Mariano Banquiero, Gracia Valdeolivas, Sergio Trincado, Natasha García, M. Carmen Juan

Computing (general) / PhD Theses

2023
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Spatial Interaction for Immersive Mixed-Reality Visualizations
PhD Theses 2023 (1); by Wolfgang Büschel
2023
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Vehicular augmented reality system for ADAS applications
PhD Theses 2023 (1); by Luca Franceschetti

2022 (36)

Computing (general) / ACM Computing Surveys

2022
A Survey on Haptic Technologies for Mobile Augmented Reality
ACM Computing Surveys 2022 (9); by Carlos Bermejo, Pan Hui
2022
Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future Challenges
ACM Computing Surveys 2022 (8); by Lik-Hang Lee, Tristan Braud, Simo Hosio, Pan Hui
2022
Towards Indistinguishable Augmented Reality: A Survey on Optical See-through Head-mounted Displays
ACM Computing Surveys 2022 (6); by Yuta Itoh, Tobias Langlotz, Jonathan Sutton, Alexander Plopski

Computing (specialised) / IEEE Pervasive Computing

2022
Pervasive Augmented Reality - Technology and Ethics
IEEE Pervasive Computing 2022 (3); by Holger Regenbrecht, Sander Zwanenburg, Tobias Langlotz

UX & Human Factors / ACM interactions

2022
Prototype of a force-feedback tool for mixed reality applications
ACM interactions 2022 (2); by Ian Gonsher, Zhenhong Lei

Computing (general) / PhD Theses

2022
Design and Evaluation of Pervasive Augmented Reality Systems
PhD Theses 2022 (1); by Brandon Huynh
2022
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Spatial Learning with Mixed Reality-based Navigation
PhD Theses 2022 (1); by Bing Liu
2022
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Perceptual Visualization for Object Alignment in Mixed Reality
PhD Theses 2022 (1); by Alejandro Martin-Gomez
2022
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Attention-aware interaction systems for augmented reality
PhD Theses 2022 (1); by Lisa-Marie Vortmann
2022
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Geodatenbasierte Lokalisierung für Outdoor Augmented Reality
PhD Theses 2022 (1); by Simon Burkard
2022
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2021 (49)

Computing (general) / Communications of the ACM

2021
The road ahead for augmented reality
Communications of the ACM 2021 (12); by Keith Kirkpatrick
2021
The present and future of mixed reality in China
Communications of the ACM 2021 (11); by Guofeng Zhang, Xiaowei Zhou, Feng Tian, Hongbin Zha, Yongtian Wang, Hujun Bao

UX & Human Factors / ACM interactions

2021
2021
Dream: mixed reality technologies for live performance
ACM interactions 2021 (4); by Lara Houston, Marshmallow Laser Feast

Computing (specialised) / IEEE Pervasive Computing

2021
The Nomadic Office: A Location Independent Workspace Through Mixed Reality
IEEE Pervasive Computing 2021 (4); by Pascal Knierim, Thomas Kosch, Albrecht Schmidt

UX & Human Factors / IEEE Computer Graphics & Applications

2021
Augmented Reality and Virtual Reality Transforming Spinal Imaging Landscape: A Feasibility Study
IEEE Computer Graphics & Applications 2021 (3); by Yogesh Shelke, Chinmay Chakraborty
2021
Surgical Navigation System for Low-Dose-Rate Brachytherapy Based on Mixed Reality
IEEE Computer Graphics & Applications 2021 (3); by Zeyang Zhou, Zhiyong Yang, Shan Jiang, Xiaodong Ma, Fujun Zhang, Huzheng Yan

UX & Human Factors / IEEE Multimedia

2021
Multimedia in Virtual Reality and Augmented Reality
IEEE Multimedia 2021 (2); by Shu-Ching Chen

Computing (general) / PhD Theses

2021
2021
2021
Energy and Network Aware Mobile Augmented Reality
PhD Theses 2021 (1); by Kittipat Apicharttrisorn
2021
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Spherical tangible user interfaces in mixed reality
PhD Theses 2021 (1); by David Englmeier
2021
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Towards Believable Augmented Reality: Combining the Real and Virtual Worlds
PhD Theses 2021 (1); by Anna Katharina Hebborn
2021
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3D digital breast cancer surgery with augmented reality
PhD Theses 2021 (1); by Pedro Gouveia
2021
Technological and learning affordances of augmented reality
PhD Theses 2021 (1); by Panagiota Chalki
2021
Towards a privacy-aware mixed reality present
PhD Theses 2021 (1); by Jaybie A. de Guzman
2021
MR Pharmacy: Development and Evaluation of Therapeutic Mixed Reality Applications
PhD Theses 2021 (1); by Fariba Mostajeran Gourtani
2021
2021
Towards Everyday-Use Augmented Reality Eyeglasses
PhD Theses 2021 (1); by Praneeth Chakravarthula
2021
2021
Augmented reality in minimally invasive partial nephrectomy
PhD Theses 2021 (1); by Fabian Joeres
2021
2021

2020 (43)

Computing (general) / ACM Computing Surveys

2020
Security and Privacy Approaches in Mixed Reality: A Literature Survey
ACM Computing Surveys 2020 (6); by Jaybie A. de Guzman, Kanchana Thilakarathna, Aruna Seneviratne

UX & Human Factors / IEEE Computer Graphics & Applications

2020
Two is Better Than One. Improved Attention Guiding in AR by Combining Techniques
IEEE Computer Graphics & Applications 2020 (5); by Philipp Hein, Max Bernhagen, Angelika C. Bullinger
2020
Evaluation of Drop Shadows for Virtual Object Grasping in Augmented Reality
IEEE Computer Graphics & Applications 2020 (4); by Maadh Al Kalbani, Maite Frutos Pascual, Ian Williams
2020
Under Water to Outer Space: Augmented Reality for Astronauts and Beyond
IEEE Computer Graphics & Applications 2020 (1); by Benjamin Nuernberger, Robert Tapella, Samuel-Hunter Berndt, So Young Kim, Sasha Samochina, Melanie Tory, Daniel F. Keefe

Computing (specialised) / IEEE Computing in Science & Engineering

2020
Virtual and Augmented Reality Applications to Support Data Analysis and Assessment of Science and Engineering
IEEE Computing in Science & Engineering 2020 (3); by Simon Su, Vincent Perry, Luis G. Bravo, Sue Kase, Heather Roy, Katherine Cox, Venkat R. Dasari
2020
Pain Marker Evaluation Application in Augmented Reality and Mobile Platforms
IEEE Computing in Science & Engineering 2020 (3); by Ridaa Ali, Jia Chen, Guanzhou Qu, Miriam Pekarek, Yi Cai, Feng Zhou, Ming-Chun Huang
2020
Virtual and Augmented Reality Applications in Science and Engineering
IEEE Computing in Science & Engineering 2020 (3); by Nargess Memarsadeghi, Amitabh Varshney

Computing (general) / IEEE Computer

2020
The Promise of Interactive Shared Augmented Reality
IEEE Computer 2020 (1); by Loren E. Peitso, James Bret Michael

Computing (general) / PhD Theses

2020
2020
Scaling Multi-user Virtual and Augmented Reality
PhD Theses 2020 (1); by Sebastian Herscher
2020
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Marine visualization system: an augmented reality approach
PhD Theses 2020 (1); by Eduard Wisernig
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Head mounted display architectures for 3D augmented reality
PhD Theses 2020 (1); by Matthew James Pryn
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Visual Cues for Locating Out-of-View Objects in Mixed Reality
PhD Theses 2020 (1); by Uwe Grünefeld
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Volumetric and Varifocal-Occlusion Augmented Reality displays
PhD Theses 2020 (1); by Kishore Rathinavel
2020
2020

UX & Human Factors / IEEE Multimedia

2020
Glasses-Free 3-D and Augmented Reality Display Advances: From Theory to Implementation
IEEE Multimedia 2020 (1); by Phil Surman, Xiangyu Zhang, Weitao Song, Xinxing Xia, Shizheng Wang, Yuanjin Zheng

2019 (34)

Computing (general) / Communications of the ACM

2019
Augmented reality gets real
Communications of the ACM 2019 (9); by Gary Anthes

UX & Human Factors / ACM interactions

2019
2019
Mixed reality laboratory, University of Nottingham
ACM interactions 2019 (2); by Steve Benford, Jocelyn Spence, Patrick Brundell, Teresa Castle-Green, Lewis Hyland, Murray Goulden

UX & Human Factors / IEEE Computer Graphics & Applications

2019
Augmented Reality Graph Visualizations
IEEE Computer Graphics & Applications 2019 (3); by Wolfgang Büschel, Stefan Vogt, Raimund Dachselt

Enterprise Computing / IEEE IT Professional

2019

UX & Human Factors / IEEE Multimedia

2019
Towards a QoE Model to Evaluate Holographic Augmented Reality Devices
IEEE Multimedia 2019 (2); by Longyu Zhang, Haiwei Dong, Abdulmotaleb El-Saddik

Computing (general) / PhD Theses

2019
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Improved real-time rendering for mixed reality
PhD Theses 2019 (1); by David R. Walton
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Optimal Spatial Registration of SLAM for Augmented Reality
PhD Theses 2019 (1); by Folker Wientapper
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Towards Augmented Reality: MRI-TRUS Fusion for Prostate Cancer Interventions
PhD Theses 2019 (1); by Mohammad Ali Jan Ghasab
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2018 (33)

UX & Human Factors / ACM interactions

2018
Evaluating an AR-based museum experience
ACM interactions 2018 (4); by Andrew J. Hunsucker, Emily Baumgartner, Kelly McClinton
2018
Glimpses of the future: designing fictions for mixed-reality performances
ACM interactions 2018 (1); by Asreen Rostami, Chiara Rossitto, Donald McMillan, Jocelyn Spence, Robyn Taylor, Jonathan Hook, Julie R. Williamson, Louise Barkhuus

Computing (specialised) / IEEE Internet Computing

2018
A New Era for Web AR with Mobile Edge Computing
IEEE Internet Computing 2018 (4); by Xiuquan Qiao, Pei Ren, Schahram Dustdar, Junliang Chen

UX & Human Factors / IEEE Computer Graphics & Applications

2018
Virtual and Augmented Reality
IEEE Computer Graphics & Applications 2018 (2); by Victoria Interrante, Tobias Höllerer, Anatole Lécuyer

Computing (general) / PhD Theses

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Face-to-face interactions in augmented reality games
PhD Theses 2018 (1); by Witchaya Towongpaichayont
2018
Natural freehand grasping of virtual objects for augmented reality
PhD Theses 2018 (1); by Maadh Al Kalbani
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Advanced strategies for augmented reality simulation-based surgical training
PhD Theses 2018 (1); by Rosanna Maria Viglialoro
2018
Augmented Reality for Teleoperated Human-Robots interaction
PhD Theses 2018 (1); by Filippo Brizzi

Software Engineering / GOTO Conference Videos (FREE)

2018
Augmented Reality and Machine Learning Cooperation on Mobile
GOTO Conference Videos (FREE) 2018; by Mourad Sidky
2018
Augmented Reality, Beyond Virtual Objects Floating in Physical Space
GOTO Conference Videos (FREE) 2018; by Morten Birk

2017 (27)

Enterprise Computing / IEEE IT Professional

2017
Information Modeling for Virtual and Augmented Reality
IEEE IT Professional 2017 (3); by Edoardo Patti, Angelo Mollame, David Erba, Daniele Dalmasso, Anna Osello, Enrico Macii, Andrea Acquaviva

UX & Human Factors / IEEE Multimedia

2017
Augmented Reality in Reality
IEEE Multimedia 2017 (3); by Haibin Ling
2017
A Dagstuhl Seminar Looks beyond Virtual and Augmented Reality
IEEE Multimedia 2017 (2); by Niels Henze, Kai Kunze

Computing (general) / PhD Theses

2017
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Low Latency Displays for Augmented Reality
PhD Theses 2017 (1); by Peter Lincoln
2017
Supporting technology for augmented reality game-based learning
PhD Theses 2017 (1); by Hendrys Fabián Tobar
2017
2017

UX & Human Factors / ACM interactions

2017
Augmenting reality for augmented reality
ACM interactions 2017 (1); by Michael A. Cowling, Theresa Jean Tanenbaum, James R. Birt, Karen Tanenbaum

Software Engineering / GOTO Conference Videos (FREE)

2017
How to Balance Tech, Content & Location for the Ultimate UX in Mixed Reality
GOTO Conference Videos (FREE) 2017; by Jason Yim
2017
Augmented Reality - Challenges & Writing AR Experiences in JavaScript
GOTO Conference Videos (FREE) 2017; by Philipp Nagele
2017
Mixed Reality with Microsoft HoloLens
GOTO Conference Videos (FREE) 2017; by Philipp Bauknecht

2016 (30)

Computing (general) / IEEE Computer

2016
The Future of Learning at the Workplace Is Augmented Reality
IEEE Computer 2016 (10); by Fridolin Wild

UX & Human Factors / IEEE Computer Graphics & Applications

2016
GyroWand: An Approach to IMU-Based Raycasting for Augmented Reality
IEEE Computer Graphics & Applications 2016 (2); by Juan David Hincapié-Ramos, Kasim Özacar, Pourang P. Irani, Yoshifumi Kitamura

Computing (general) / PhD Theses

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Design guidelines for generating augmented reality instructions
PhD Theses 2016 (1); by Cledja Karina Rolim da Silva
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Enhancing Projective Spatial Augmented Reality in Industry
PhD Theses 2016 (1); by Christoph Resch
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Augmented Reality for Augmented Reality
PhD Theses 2016 (1); by Frieder Pankratz
2016
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Augmented Reality Storytelling
PhD Theses 2016 (1); by Fabio Zünd
2016
Hand-held Augmented Reality for Facility Maintenance
PhD Theses 2016 (1); by Fei Liu
2016
2016

Software Engineering / GOTO Conference Videos (FREE)

2016
Mixed Reality with Microsoft HoloLens
GOTO Conference Videos (FREE) 2016; by Philipp Bauknecht

2015 (16)

UX & Human Factors / IEEE Computer Graphics & Applications

2015
Toward Standard Usability Questionnaires for Handheld Augmented Reality
IEEE Computer Graphics & Applications 2015 (5); by Marc Ericson C. Santos, Jarkko Polvi, Takafumi Taketomi, Goshiro Yamamoto, Christian Sandor, Hirokazu Kato
2015
Legibility in Industrial AR: Text Style, Color Coding, and Illuminance
IEEE Computer Graphics & Applications 2015 (2); by Michele Gattullo, Antonio E. Uva, Michele Fiorentino, Joseph L. Gabbard

Computing (specialised) / IEEE Pervasive Computing

2015
The Mirror World: Preparing for Mixed-Reality Living
IEEE Pervasive Computing 2015 (2); by Alessandro Ricci, Michele Piunti, Luca Tummolini, Cristiano Castelfranchi

Computing (general) / PhD Theses

2015
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Spatio-Temporal Registration in Augmented Reality
PhD Theses 2015 (1); by Feng Zheng
2015

2014 (21)

Computing (general) / Communications of the ACM

2014
Augmented reality
Communications of the ACM 2014 (9); by Vinton G. Cerf
2014
Security and privacy for augmented reality systems
Communications of the ACM 2014 (4); by Franziska Roesner, Tadayoshi Kohno, David Molnar

UX & Human Factors / IEEE Computer Graphics & Applications

2014
Spatial User Interfaces for Large-Scale Projector-Based Augmented Reality
IEEE Computer Graphics & Applications 2014 (6); by Michael R. Marner, Ross T. Smith, James A. Walsh, Bruce H. Thomas
2014
Mixed-Reality Humans for Team Training
IEEE Computer Graphics & Applications 2014 (3); by Benjamin Lok, Joon Hao Chuah, Andrew C. Robb, Andrew Cordar, Samsun Sem Lampotang, Adam Wendling, Casey White
2014
Hands in Space: Gesture Interaction with Augmented-Reality Interfaces
IEEE Computer Graphics & Applications 2014 (1); by Mark Billinghurst, Thammathip Piumsomboon, Huidong Bai

Hardware and Microprocessor Systems / IEEE Micro

2014
An Augmented Reality Processor with a Congestion-Aware Network-on-Chip Scheduler
IEEE Micro 2014 (6); by Gyeonghoon Kim, Donghyun Kim, Seongwook Park, Youchang Kim, Kyuho Lee, Injoon Hong, Kyeongryeol Bong, Hoi-Jun Yoo

UX & Human Factors / ACM interactions

2014
Tangible augmented reality for air traffic control
ACM interactions 2014 (4); by Jean-Luc Vinot, Catherine Letondal, Rémi Lesbordes, Stéphane Chatty, Stéphane Conversy, Christophe Hurter

Computing (general) / PhD Theses

2014
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2014
A Multi-Frame Adaptive 3D Non-Rigid Registration for Augmented Reality
PhD Theses 2014 (1); by Antonio Carlos dos Santos Souza
2014
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An explorative approach to interaction design in mixed-reality performances
PhD Theses 2014 (1); by Gesa Friederichs-Büttner
2014
Interactive Remote Collaboration Using Augmented Reality
PhD Theses 2014 (1); by Steffen Gauglitz
2014
2014

Computing (specialised) / IEEE Pervasive Computing

2014
Using Augmented Reality to Help Children with Autism Stay Focused
IEEE Pervasive Computing 2014 (1); by Lizbeth Escobedo, Monica Tentori, Eduardo Quintana, Jesús Favela, Daniel Garcia-Rosas

2013 (14)

Computing (general) / Communications of the ACM

2013
Augmented reality browsers: essential products or only gadgets?
Communications of the ACM 2013 (11); by Tobias Langlotz, Jens Grubert, Raphaël Grasset
2013
Augmented-reality glasses bring cloud security into sharp focus
Communications of the ACM 2013 (6); by Paul Hyman

Computing (specialised) / IEEE Internet Computing

2013
Augmented Reality Interfaces
IEEE Internet Computing 2013 (6); by Mona Singh, Munindar P. Singh

Computing (general) / PhD Theses

2013
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Analysis and evaluation of optimization techniques for tracking in augmented reality applications
PhD Theses 2013 (1); by João Marcelo Xavier Natario Teixeira
2013
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A multiscale framework for mixed reality walking tours
PhD Theses 2013 (1); by Evan Barba
2013

UX & Human Factors / ACM interactions

2013
Media studies, mobile augmented reality, and interaction design
ACM interactions 2013 (1); by Jay David Bolter, Maria Engberg, Blair MacIntyre

UX & Human Factors / IEEE Computer Graphics & Applications

2013
Magic Cards: A New Augmented-Reality Approach
IEEE Computer Graphics & Applications 2013 (1); by Olivier Demuynck, José Manuel Menéndez

2012 (25)

Computing (general) / IEEE Computer

2012
Augmented Reality in a Public Space: The Natural History Museum, London
IEEE Computer 2012 (7); by Ailsa Barry, Graham A. Thomas, Paul Debenham, Jonathan Trout
2012
Anywhere Interfaces Using Handheld Augmented Reality
IEEE Computer 2012 (7); by Michael Gervautz, Dieter Schmalstieg
2012
First Deployments of Augmented Reality in Operating Rooms
IEEE Computer 2012 (7); by Nassir Navab, Tobias Blum, Lejing Wang, Asli Okur, Thomas Wendler
2012
Augmented Reality in the Classroom
IEEE Computer 2012 (7); by Mark Billinghurst, Andreas Dünser
2012
Projection-Based Augmented Reality in Disney Theme Parks
IEEE Computer 2012 (7); by Mark R. Mine, Jeroen van Baar, Anselm Grundhöfer, David Rose, Bei Yang

Computing (specialised) / IEEE Intelligent Systems

2012
Mixed-reality testbeds for incremental development of HART applications
IEEE Intelligent Systems 2012 (2); by Michal Jakob, Michal Pechoucek, Michal Cáp, Peter Novák, Ondrej Vanek

Computing (specialised) / IEEE Pervasive Computing

2012
Online Creation of Panoramic Augmented Reality Annotations on Mobile Phones
IEEE Pervasive Computing 2012 (2); by Tobias Langlotz, Daniel Wagner, Alessandro Mulloni, Dieter Schmalstieg

Computing (general) / PhD Theses

2012
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Uso da oxi-combustão em equipamentos convencionais como alternativa a queima com ar
PhD Theses 2012 (1); by Flavio Augusto Dias de Oliveira
2012
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Robust Augmented Reality
PhD Theses 2012 (1); by Oytun Akman
2012
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2011 (23)

Computing (specialised) / IEEE Internet Computing

2011
Learning a Foreign Language in a Mixed-Reality Environment
IEEE Internet Computing 2011 (6); by María-Blanca Ibáñez-Espiga, Carlos Delgado Kloos, Derick Leony, José Jesús García Rueda, David Maroto

Computing (specialised) / IEEE Pervasive Computing

2011
A Situative Space Model for Mobile Mixed-Reality Computing
IEEE Pervasive Computing 2011 (4); by Thomas Pederson, Lars-Erik Janlert, Dipak Surie
2011
Automatic Configuration of Pervasive Sensor Networks for Augmented Reality
IEEE Pervasive Computing 2011 (3); by Daniel Pustka, Manuel J. Huber, Christian A. L. Waechter, Florian Echtler, Peter Keitler, Joseph Newman, Dieter Schmalstieg, Gudrun Klinker

UX & Human Factors / IEEE Computer Graphics & Applications

2011
Real-Time Camera Pose Estimation for Wide-Area Augmented Reality Applications
IEEE Computer Graphics & Applications 2011 (3); by Tao Guan, Liya Duan, Junqing Yu, Yongjian Chen, Xu Zhang
2011
Augmented Reality for Aircraft Maintenance Training and Operations Support
IEEE Computer Graphics & Applications 2011 (1); by Francesca De Crescenzio, Massimiliano Fantini, Franco Persiani, Luigi Di Stefano, Pietro Azzari, Samuele Salti

UX & Human Factors / IEEE Multimedia

2011
A Mixed-Reality System for Broadcasting Sports Video to Mobile Devices
IEEE Multimedia 2011 (2); by Jungong Han, Dirk Farin, Peter H. N. de With

Computing (general) / PhD Theses

2011
2011
Augmented Reality Interfaces for Procedural Tasks
PhD Theses 2011 (1); by Steven J. Henderson
2011
2011
2011
2011
Augmented reality and scene examination
PhD Theses 2011 (1); by Sashah Eftekhari
2011
2011
2011
Exploring visuo-haptic augmented reality for training
PhD Theses 2011 (1); by Benjamin Knörlein
2011
Augmented reality tools for digital plant engineering
PhD Theses 2011 (1); by Pierre Fite Georgel
2011
Parasitic tracking for ubiquitous augmented reality
PhD Theses 2011 (1); by Manuel J. Huber
2011
Zeitkalibrierung in Augmented-reality-Anwendungen
PhD Theses 2011 (1); by Michael Schlegel
2011
2011
2011
2011
Mixed-reality for enhanced robot teleoperation
PhD Theses 2011 (1); by Markus Sauer
2011

2010 (8)

Computing (general) / Communications of the ACM

2010
Mainstreaming augmented reality
Communications of the ACM 2010 (7); by Kirk L. Kroeker

UX & Human Factors / IEEE Multimedia

2010
AR-Immersive Cinema at the Aula Natura Visitors Center
IEEE Multimedia 2010 (4); by Cristina Portalés, Maria J. Vinals, Pau Alonso-Monasterio, Maryland Morant

Computing (general) / PhD Theses

2010
2010
2010
2010
Pick-by-vision: bringing HMD-based augmented reality into the warehouse
PhD Theses 2010 (1); by Björn Schwerdtfeger
2010

Computing (specialised) / IEEE Pervasive Computing

2010
Gaming and Augmented Reality Come to Location-Based Services
IEEE Pervasive Computing 2010 (1); by Maria Ebling, Ramón Cáceres

2009 (17)

Computing (general) / IEEE Computer

2009
Augmented Reality: No Longer a Novelty?
IEEE Computer 2009 (11); by Steven J. Vaughan-Nichols

UX & Human Factors / IEEE Computer Graphics & Applications

2009
Making Augmented Reality Practical on Mobile Phones, Part 2
IEEE Computer Graphics & Applications 2009 (4); by Daniel Wagner, Dieter Schmalstieg
2009
Making Augmented Reality Practical on Mobile Phones, Part 1
IEEE Computer Graphics & Applications 2009 (3); by Daniel Wagner, Dieter Schmalstieg

Computing (specialised) / IEEE Pervasive Computing

2009
What Wearable Augmented Reality Can Do for You
IEEE Pervasive Computing 2009 (2); by Bruce H. Thomas, Christian Sandor

Computing (general) / PhD Theses

2009
2009
2009
2009
Supporting mobile mixed-reality experiences
PhD Theses 2009 (1); by Martin Flintham
2009
2009
2009
Real-time augmented reality for image-guided interventions
PhD Theses 2009 (1); by Sebastian Vogt
2009
2009
2009
Towards visual-inertial SLAM for mobile augmented reality
PhD Theses 2009 (1); by Gabriele Bleser
2009
2009
Shape recognition and tracking for augmented reality
PhD Theses 2009 (1); by Widya Andyardja Weliamto
2009
Pose estimation for mobile devices and augmented reality
PhD Theses 2009 (1); by Jurjen Caarls

2008 (12)

UX & Human Factors / IEEE Computer Graphics & Applications

2008
Toward Next-Gen Mobile AR Games
IEEE Computer Graphics & Applications 2008 (4); by Wolfgang Broll, Irma Lindt, Iris Herbst, Jan Ohlenburg, Anne-Kathrin Braun, Richard Wetzel

Computing (general) / PhD Theses

2008
2008
2008
2008
2008
Augmented reality for non-rigid surfaces
PhD Theses 2008 (1); by Julien Pilet
2008
2008
2008
Towards automotive augmented reality
PhD Theses 2008 (1); by Marcus Tönnis
2008
2008
2008

2007 (16)

UX & Human Factors / IEEE Computer Graphics & Applications

2007
Action- and Workflow-Driven Augmented Reality for Computer-Aided Medical Procedures
IEEE Computer Graphics & Applications 2007 (5); by Nassir Navab, Jörg Traub, Tobias Sielhorst, Marco Feuerstein, Christoph Bichlmeier
2007
Managing Complex Augmented Reality Models
IEEE Computer Graphics & Applications 2007 (4); by Dieter Schmalstieg, Gerhard Schall, Daniel Wagner, István Barakonyi, Gerhard Reitmayr, Joseph Newman, Florian Ledermann

UX & Human Factors / IEEE Multimedia

2007
Mixed-Reality Simulation of Minimally Invasive Surgeries
IEEE Multimedia 2007 (4); by Gerard Lacey, Donncha Ryan, Derek Cassidy, Derek Young

Computing (general) / PhD Theses

2007
2007
2007
2007
2007
Tracking errors in augmented reality
PhD Theses 2007 (1); by Martin A. Bauer
2007
2007
2007
2007
2007
Mixed reality design using unified energy interfaces
PhD Theses 2007 (1); by Yong-Ho Yoo
2007
2007
2007
Bringing Augmented Reality to Mobile Phones
PhD Theses 2007 (1); by Anders Henrysson

2006 (14)

UX & Human Factors / IEEE Computer Graphics & Applications

2006
Multimodal Interaction with a Wearable Augmented Reality System
IEEE Computer Graphics & Applications 2006 (3); by Mathias Kölsch, Ryan Bane, Tobias Höllerer, Matthew Turk
2006
3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System
IEEE Computer Graphics & Applications 2006 (1); by Wayne Piekarski
2006
Applying the Peephole Metaphor in a Mixed-Reality Room
IEEE Computer Graphics & Applications 2006 (1); by Andreas Butz, Antonio Krüger

Computing (specialised) / IEEE Pervasive Computing

2006
Capture the Flag: Mixed-Reality Social Gaming with Smart Phones
IEEE Pervasive Computing 2006 (2); by Adrian David Cheok, Anuroop Sreekumar, Lei Cao, Le Nam Thang

Computing (general) / PhD Theses

2006
Architectures for untethered augmented reality using wearable computers
PhD Theses 2006 (1); by Panagiotis D. Ritsos
2006
Illumination for mixed reality of complex-to-model scenes
PhD Theses 2006 (1); by Katrien Jacobs
2006
2006
2006
2006
2006
Rendering methods for augmented reality
PhD Theses 2006 (1); by Jan T. Fischer
2006
Fast 3D object detection and pose estimation for augmented reality systems
PhD Theses 2006 (1); by Seyed Hesameddin Najafi Shoushtari
2006
2006
Mobile mixed reality platform
PhD Theses 2006 (1); by Jens-Martin Weidenhausen

2005 (20)

UX & Human Factors / IEEE Computer Graphics & Applications

2005
Using Augmented Reality to Treat Phobias
IEEE Computer Graphics & Applications 2005 (6); by M. Carmen Juan Lizandra, Mariano Alcañiz Raya, Carlos Monserrat, Cristina Botella, Rosa María Baños, Belén Guerrero
2005
Augmented Reality Projects in the Automotive and Aerospace Industries
IEEE Computer Graphics & Applications 2005 (6); by Holger Regenbrecht, Gregory Baratoff, Wilhelm Wilke
2005
Evaluating Human Factors in Augmented Reality Systems
IEEE Computer Graphics & Applications 2005 (6); by Mark A. Livingston
2005
Mixed Reality in Education, Entertainment, and Training
IEEE Computer Graphics & Applications 2005 (6); by Charles E. Hughes, Christopher B. Stapleton, Darin E. Hughes, Eileen M. Smith
2005
Guest Editors' Introduction: Moving Mixed Reality into the Real World
IEEE Computer Graphics & Applications 2005 (6); by Blair MacIntyre, Mark A. Livingston

UX & Human Factors / IEEE Multimedia

2005
Novel Infrastructures for Supporting Mixed-Reality Experiences
IEEE Multimedia 2005 (2); by Milena Radenkovic

Computing (general) / PhD Theses

2005
2005
2005
2005
2005
2005
2005
2005
2005
2005
2005
A software toolkit and authoring tools for user interfaces in ubiquitous augmented reality
PhD Theses 2005 (1); by Tobias Straub, Thomas Zimmermann, Christian Sandor
2005
2005
2005
Spatially Adaptive Augmented Reality
PhD Theses 2005 (1); by Enylton Machado Coelho

2004 (11)

Computing (general) / Communications of the ACM

2004
Designing cranial implants in a haptic augmented reality environment
Communications of the ACM 2004 (8); by Chris Scharver, Ray Evenhouse, Andrew E. Johnson, Jason Leigh

UX & Human Factors / ACM interactions

2004
Usability and collaborative aspects of augmented reality
ACM interactions 2004 (6); by Morten Fjeld

UX & Human Factors / IEEE Multimedia

2004
Multimodal Acting in Mixed Reality Interactive Storytelling
IEEE Multimedia 2004 (3); by Marc Cavazza, Fred Charles, Steven J. Mead, Olivier Martin, Xavier Marichal, Alok Nandi

UX & Human Factors / IEEE Computer Graphics & Applications

2004
Developing Killer Apps for Industrial Augmented Reality
IEEE Computer Graphics & Applications 2004 (3); by Nassir Navab

Computing (general) / PhD Theses

2004
2004
2004
2004
2004
Integrating hypermedia techniques with augmented reality environments
PhD Theses 2004 (1); by Patrick A. S. Sinclair
2004
Position sensing and augmented reality
PhD Theses 2004 (1); by David J. Johnston
2004
A framework for dynamically adaptable augmented reality systems
PhD Theses 2004 (1); by Thomas Reicher

2003 (5)

Computing (general) / PhD Theses

2003
2003
2003
Augmented Reality in der Produktion
PhD Theses 2003 (1); by Thomas Alt
2003

Computing (specialised) / IEEE Pervasive Computing

2003
Speech-Enabled Augmented Reality Supporting Mobile Industrial Maintenance
IEEE Pervasive Computing 2003 (1); by Stuart Goose, Sandra Sudarsky, Xiang Zhang, Nassir Navab

2002 (13)

Computing (general) / IEEE Computer

2002
Applying Mixed Reality to Entertainment
IEEE Computer 2002 (12); by Christopher B. Stapleton, Charles E. Hughes, J. Michael Moshell, Paulius Micikevicius, Marty Altman
2002
Developing a Generic Augmented-Reality Interface
IEEE Computer 2002 (3); by Ivan Poupyrev, Desney S. Tan, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani

Computing (general) / Communications of the ACM

2002
Collaborative augmented reality
Communications of the ACM 2002 (7); by Mark Billinghurst, Hirokazu Kato
2002
ARQuake: the outdoor augmented reality gaming system
Communications of the ACM 2002 (1); by Wayne Piekarski, Bruce H. Thomas

UX & Human Factors / IEEE Computer Graphics & Applications

2002
Augmented Reality Camera Tracking with Homographies
IEEE Computer Graphics & Applications 2002 (6); by Simon Prince, Ke Xu, Adrian David Cheok
2002
Hybrid Tracking for Outdoor Augmented Reality Applications
IEEE Computer Graphics & Applications 2002 (6); by Miguel Ribo, Peter Lang, Harald Ganster, Markus Brandner, Christoph Stock, Axel Pinz
2002
Archeoguide: An Augmented Reality Guide for Archaeological Sites
IEEE Computer Graphics & Applications 2002 (5); by Vassilios Vlahakis, Nikolaos Ioannidis, John Karigiannis, Manolis Tsotros, Michael Gounaris, Didier Stricker, Tim Gleue, Patrick Dähne, Luís Almeida
2002
Information Filtering for Mobile Augmented Reality
IEEE Computer Graphics & Applications 2002 (5); by Simon Julier, Yohan Baillot, Dennis G. Brown, Marco Lanzagorta

Computing (general) / PhD Theses

2002
2002
2002
2002
2002

2001 (4)

UX & Human Factors / IEEE Computer Graphics & Applications

2001
Recent Advances in Augmented Reality
IEEE Computer Graphics & Applications 2001 (6); by Ronald T. Azuma, Yohan Baillot, Reinhold Behringer, Steven Feiner, Simon Julier, Blair MacIntyre
2001
Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds
IEEE Computer Graphics & Applications 2001 (6); by Hideyuki Tamura, Hiroyuki Yamamoto, Akihiro Katayama

Computing (general) / PhD Theses

2001
2001
The properties of mixed reality boundaries
PhD Theses 2001 (1); by Boriana Koleva

2000 (2)

Computing (general) / PhD Theses

2000

UX & Human Factors / IEEE Computer Graphics & Applications

2000
Virtual and Augmented Reality 2020
IEEE Computer Graphics & Applications 2000 (1); by Lawrence J. Rosenblum

1999 (2)

UX & Human Factors / IEEE Computer Graphics & Applications

1999
Orientation Tracking for Outdoor Augmented Reality Registration
IEEE Computer Graphics & Applications 1999 (6); by Suya You, Ulrich Neumann, Ronald T. Azuma

Computing (general) / PhD Theses

1999

1998 (1)

UX & Human Factors / IEEE Computer Graphics & Applications

1998
Collaborative Visualization in Augmented Reality
IEEE Computer Graphics & Applications 1998 (4); by Anton L. Fuhrmann, Helwig Löffelmann, Dieter Schmalstieg, Michael Gervautz

1997 (1)

Computing (general) / Communications of the ACM

1997
Augmented Reality and Parkinson's Disease
Communications of the ACM 1997 (8); by Suzanne Weghorst

1995 (1)

UX & Human Factors / IEEE Computer Graphics & Applications

1995
Dynamic registration correction in video-based augmented reality systems
IEEE Computer Graphics & Applications 1995 (5); by Michael Bajura, Ulrich Neumann

1993 (1)

Computing (general) / Communications of the ACM

1993
Knowledge-Based Augmented Reality
Communications of the ACM 1993 (7); by Steven Feiner, Blair MacIntyre, Dorée D. Seligmann

1989 (1)

Computing (general) / PhD Theses

1989
Sensorausfallerkennung durch mehrkanalige AR-Parameterschätzung
PhD Theses 1989 (1); by Wolfgang Ptacek