2017 | Computer Graphics Animation for Objective Self-Evaluation IEEE Computer Graphics & Applications 2017 (6); by Y. Usui, K. Sato, S. Watabe The increased number of students enrolling in dance classes in Japan has resulted in a shortage of qualified instructors, leaving classes to be taught by… |
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2017 | Algorithm Animation with Galant IEEE Computer Graphics & Applications 2017 (1); by M. F. Stallmann Although surveys suggest positive student attitudes toward the use of algorithm animations, it is not clear that they improve learning outcomes. |
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2015 | Preparing Undergraduates for Visual Analytics IEEE Computer Graphics & Applications 2015 (2); by R. A. Rensink, G. Domik, S. Owen Visual analytics VA combines the strengths of human and machine intelligence to enable the discovery of interesting patterns in challenging… |
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2014 | Student Projects Involving Novel Interaction with Large Displays IEEE Computer Graphics & Applications 2014 (2); by P. Dias, T. Sousa, J. Parracho, I. Cardoso, A. Monteiro, B. S. Santos DETI-Interact is an interactive system that offers information relevant to students in the lobby of the University of Aveiro's Department of… |
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2013 | The Need to Start Research Education Early IEEE Computer Graphics & Applications 2013 (5); by W. J. Joel Some people say that undergraduates can't be prepared to participate in original research until, perhaps, their final year of study. |
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2013 | How Visualization Courses Have Changed over the Past 10 Years IEEE Computer Graphics & Applications 2013 (4); by G. S. Owen, G. Domik, D. S. Ebert, J. Kohlhammer, H. Rushmeier, B. S. Santos, D. Weiskopf The past 10 years have seen profound changes in visualization algorithms, techniques, methodologies, and applications. |
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2012 | Digital Media and the Beginning Designer IEEE Computer Graphics & Applications 2012 (2); by G. Goldman Use and creation of computer graphics can be effectively taught to beginning design students in the context of discipline-specific design projects. |
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2011 | Integrating User Studies into Computer Graphics-Related Courses IEEE Computer Graphics & Applications 2011 (5); by B. S. Santos, P. Dias, S. Silva, C. Ferreira, J. Madeira This paper presents computer graphics. Computer graphics and visualization are essentially about producing images for a target audience, be it… |
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2011 | Computer Graphics: From Desktop to Mobile and Web IEEE Computer Graphics & Applications 2011 (4); by J. Linares-Pellicer, P. Micü, J. Esparza-Peidro, E. Carrasquer-Moya Traditionally, computer graphics courses have centered on desktop environments using well-known frameworks such as OpenGL. |
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2011 | Practical Game Design and Development Pedagogy IEEE Computer Graphics & Applications 2011 (3); by P. J. Diefenbach Unlike many game development programs, Drexel University's program doesn't reside in one department and so mirrors the true nature of commercial… |
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